Quake 1996: 60 фото
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The successor to id Software's Doom series, Quake built upon the technology and gameplay of its predecessor. Unlike the Doom engine before it, the Quake engine offered full real-time 3D rendering and had early support for 3D acceleration through OpenGL.
A stellar remaster, Quake not only maintains the essence of id Software's classic 1996 shooter, but it meaningfully iterates upon it too with all new additional content, mod support and crossplay. At a super budget price point, there is no reason to dive into one of the very best 3D shooters of all time.
Quake is a series of first-person shooter video games, developed by id Software and, as of 2010, published by Bethesda Softworks. The series is composed of Quake and its nonlinear, standalone sequels, which vary in setting and plot.
Quake was one of the first games to support 3D hardware acceleration. While initially released with only software rendering, John Carmack created a version of the Quake executable that took advantage of Rendition's Vérité 1000 graphics chip (VQuake).
Quake was the next major game to be released by id Software after the success of Doom.